
Reilly Cisco
3D Artist @ Liquid Development
Moscow, United States
About
I am a recent graduate of the Virtual Technology and Design program at the University of Idaho. I am a strong hard-surface model and texture artist, with experience working on VR projects. I also have extensive experience with Unreal Engine 4 asset assembly, development, and blueprinting.
Skills
3D ModelingTexturingGame DesignGame DevelopmentVideo EditingPhotogrammetryPBR TexturingTexture BakingDesign
Software proficiency

3ds Max

After Effects

Maya

Photoshop

Substance 3D Painter

Substance 3D Designer

Unreal Engine

ZBrush

Unity

Quixel Suite

Premiere

MotionBuilder