Reilly Cisco
3D Artist @ Liquid Development
Moscow, United States
About
I am a recent graduate of the Virtual Technology and Design program at the University of Idaho. I am a strong hard-surface model and texture artist, with experience working on VR projects. I also have extensive experience with Unreal Engine 4 asset assembly, development, and blueprinting.
Skills
3D ModelingTexturingGame DesignGame DevelopmentVideo EditingPhotogrammetryPBR TexturingTexture BakingDesign
Software proficiency
3ds Max
After Effects
Maya
Photoshop
Substance 3D Painter
Substance 3D Designer
Unreal Engine
ZBrush
Unity
Quixel Suite
Premiere
MotionBuilder